Rendered in keyshot
cool, it's reminds me to the hellknight from doom3
do you just export the file straight to keyshot? how does it handle the amount of polygons? do you decimate first?
I find that keyshot can handle about 8-12mil tris no problem on laptop, i usually dont decimate but i havent had problems so far.
looks fantastic, its a really nice sculpt
Nice sculpting. Zbrush?
oh scary D=
very good anatomic estructure, simple and creepy. loved the face!